by Dan Jeffries | Apr 12, 2014 | Movies, Sci-Fi, Games |
Like a tsunami silently gathering far out at sea, a revolution is coming to the movie business. It will make the changes experienced by the book and music industries in recent years look tiny by comparison. One technology will make this possible, one you might not...
by Dan Jeffries | Nov 2, 2012 | Art, Uncategorized, Writing, Games, How-Tos |
I’ve said it before and I’ll say it again, some of the best story telling is happening in video games right now. Roger Ebert continues to be an idiot for thinking that video games are not art. It’s very simple Roger; Video games are art already. He...
by Dan Jeffries | Mar 25, 2012 | Art, Sci-Fi, Games |
If you’ve played Mass Effect 3, you know the ending has generated a lot of controversy. No matter where you stand on the ending, one thing is for sure, Mass Effect marks the beginning of games as an art form. How do I know? Anything that sparks intense and...
by Dan Jeffries | Nov 22, 2011 | Games |
The Elder Scrolls Skyrim may be the best game I’ve every played. It’s not without flaws like texture popping and clipping issues (even on my dual Nvidia 570GTs with 3.2 GHZ quad core and 24 GB of DDR3 OCed RAM), or random floating corpses but God dammit...
by Dan Jeffries | Sep 26, 2011 | Art, Sci-Fi, Tech, Games |
A friend in my writing group, Graeme Ing, turned me on to this role playing game, Eclipse Phase, saying it reminded him of my work. I don’t play paper roll playing games, but I love the art work and world building aspects of the Universe. I can see why the...